
So, while time does pass in the game, you can retry dungeons and take as much time as you like.
#Boyfriend dungeon seven gifts series
As opposed to series like Persona, there’s no in-game calendar or clock system rather, events are triggered as you progress through story arcs with each of your weapons. You’ll “die” in the dungeons, but plot-wise, Boyfriend Dungeon is very lowkey (a cute ambulance brings you and your sword home) and there are no penalties.

I can’t remember the last time I played a game where the only mood it gave me for most of the time was “good.” The game has two main modes: going on dates, and going into dungeons. Sharpening the bladeīoyfriend Dungeon is just straight up FUN. I don’t want to ruin the surprises, so I won’t go into describing them, but please trust that everyone’s a delight and worth getting to know. I audibly gasped when a dagger transformed into the beautiful Valeria. These characters are equally unique in human form-each has lovely voice acting and gorgeous artwork. Similarly, the skill upgrades for each fighter are cleverly aligned to their personalities: One who’s good at verbal wordplay has a parrying ability to defend against attacks, while another, a party animal who takes advantage of others, has a “bleeding” effect on enemies. Each weapon has a distinctly different combat style that made me adjust how I played. I assumed the gameplay would get stale, and that Kitfox would inevitably run out of ways to make different swords fun to play with, but I found myself impressed. Spend enough time with one, and you’ll increase their Love Rank ( Boyfriend Dungeon’s version of experience levels). Those who are weapon-people can accompany you as their “wielder” into the dungeons, and have their own styles of combat, boons you can earn the more you get to know them, and unique quips they’ll share on the journey.Īll told, there are several “sword” (technically not all swords) “boyfriends” (not all boys or boyfriends) you can recruit and build relationships with. Not everyone can turn into a weapon in terms of culture, it seems like the equivalent of being a Bender in the Avatar universe. (There’s a ridiculously good-looking restaurant manager I only got to see once?!?!) Some townspeople you’ll build relationships with, like Jesse, and others are folks you’ll see for a passing second. Your cousin Jesse offers to help you learn the ropes of both.įrom there, you meet a wide cast of interesting, beautifully drawn and acted characters. You’ve never before dated or “dunj’d” (the game’s shorthand for going into local dungeons-like the D&D kind, complete with monsters). You play a character of your own naming (I chose Fae) who moves to a town called Verona Beach for the summer.


#Boyfriend dungeon seven gifts free
In this world, love is open and free and generous and kind, and some people can turn into types of swords. It also allows you to select the character’s pronouns, which, by the way, won’t stop you from being able to date anyone in the game. It tells you before you start that there’s supportive texts from a character called “Mom”-is that OK, or should those be disabled? There’s a character creator that has turbans and headscarves unlocked from the start (something I’ve never seen before). The opening menu pops up with a warning that the game includes modes of infatuation including people hitting on you and perhaps even stalking. Boyfriend Dungeon Review: Entering the Arenaīoyfriend Dungeon, a new Kickstarter-backed indie release by Kitfox Games, oozes thoughtfulness from the get-go.
